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Platformer 3D

I think the title says it all.
'Platformer 3D' is a project I always wanted to finish, but I just never managed to nail down the sorting algorithm and after many tries I simply run out of ideas.
Considering how simple the engine is (consists only of boxes + no rotation whatsoever), I'm sure there is an easy way to do it. Example game (arrow keys to move) :
Editor for the game (arrow keys to move the camera):

Neko Mortus

One of the TKFB members, JarasM ( seeing my work on Kamineko, contacted me in 2007 to make a similar game. In the end however he didn't have enough time and the project was stopped right after creating first few maps. Since I didn't want that work to go to waste I've moved those maps into Kamineko as hidden/bonus content.
Concept art: